

Rated M for Mature asks how games represent sex and sexuality, why they do it so poorly, and what can be done to change that for the better." - Gerald Voorhees, Assistant Professor of Drama and Speech Communication, University of Waterloo, Canada, and co-editor of the Approaches to Digital Game Studies series, Sexuality is part of the human experience anywhere, and despite images of earthly flesh, has always had a virtual dimension.

The emerging and established voices in this volume offer lessons for scholars studying sexuality, for players interested in how games shape our understandings of sexuality, and designers who want to represent sexuality more positively.

Rated M for Mature demonstrates that sexuality is at the heart of video games, and in turn how video games offer powerful lessons with regard to sexuality itself." - Tom Boellstorff, Professor of Anthropology, University of California, Irvine, USA, and author of Coming of Age in Second Life: An Anthropologist Explores the Virtually Human "This is an important, timely book and a much needed contribution to the ongoing discussion of sex and sexuality in games and game cultures. The contributors to this volume brilliantly show how sex and sexuality are not marginal to video game design, representation, and play. "Sexuality is part of the human experience anywhere, and despite images of earthly flesh, has always had a virtual dimension.
