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Far cry 4 ps4 reviews
Far cry 4 ps4 reviews











  1. FAR CRY 4 PS4 REVIEWS SKIN
  2. FAR CRY 4 PS4 REVIEWS SERIES

Aiming and firing both felt laggy and inconsistent, and the sense I was playing a poorly-made online shooter was accentuated by enemies jerking around the map. The theoretically-excellent autodrive feature never quite worked, as my vehicle frequently ground to a dead stop for no apparent reason. Utilizing what I assume was the same trick, eagles occasionally attacked me indoors. I clipped out of the world several times, including in major mission areas. The existence of Assassin's Creed Unity ensures that FC4 will not be the worst-made of the year, but it could have been a contender. This sloppiness is consistent with the game's shabby construction. Flavor dialogue is slung around carelessly-several times, the radio operator indicated that a political leader was becoming more powerful long after I had killed her. Mission dialogue is either dry, utilitarian exposition or unbearably long-winded bullshit. What little story exists is constructed without apparent regard to quality.

FAR CRY 4 PS4 REVIEWS SERIES

The resulting neutered narrative feels like nothing so much as a series of setups for twists and gut-punches that never actually bother to arrive, and Ajay shoots his way through all of it without experiencing a moment of genuine emotion. Negative critical response to Far Cry 3's "mighty whitey" narrative seems to have scared FC4's writers off from doing anything even marginally interesting with their setting.

FAR CRY 4 PS4 REVIEWS SKIN

Being a followup to the retro-sci-fi cheesefest might have prevented FC4 from being serious, but solemnity is unnecessary and probably undesirable in a game that asks the player to skin four rhinos to make a single wallet, then jump off a Himalayan mountain in a wingsuit.Īt any rate, a tale of laser cyborgs and fire-breathing dinosaurs would be no more incongruous with the demands of gameplay than FC4's artless and wool-headed musings on tradition, pragmatism, and the madness and betrayal inherent in civil war. That the gameplay hews too close to 3 is disappointing, but even worse is that the story sticks to the template established on Rook Island rather than in Blood Dragon. FC4's overpowered stealth and its decision to spawn enemies willy-nilly around the areas of operation undercut both of those tenets. I suppose it's no worse than many other shooters in this way, but to the extent that the Far Cry series has an identity, it lies in insisting that the player make a plan, and gameplay dynamics that cause that plan to fail. This problem was most evident in the random events where soldiers try to take back an outpost Ajay has claimed, but it showed up in numerous side activities and even story missions. All too often, however, FC4 is content to stream enemies into an area from nowhere in particular. The previous entries in the series have generally insisted that enemies must come from somewhere, and planning for this eventuality added interesting dimensions to the tactical gameplay. Where FC4 does part ways with its predecessor is in the dynamics of combat.

far cry 4 ps4 reviews

With too much ammo and too much control, even a moderately skilled player will rarely see a plan fall apart from his own failures.

far cry 4 ps4 reviews

Blood Dragon demonstrated that FC3's fundamental formula could produce tense, close-quarters stealth if sight lines were blocked and silenced weapons made less available, but FC4's team seems to have disregarded the lesson. These, in combination with the incredibly overpowered ‘marking' of enemies, make long-range plinking easier while granting extra awards for pulling off this simple, almost boring work. As in the preceding game, the former serve a charismatic villain and the latter produce skin without ever actually getting skinned.Īlso in keeping with Far Cry 3, the game heavily favors stealth in virtually every context, supplying powerful silenced weapons and generous sight lines. It's different of course, following the adventures of kleptomaniac herbalist Ajay Ghale as he returns to his native Kyrat, a Himalayan country with more mercenaries than beds, and proceeds to shoot almost every person and animal he sees. Unfortunately it's weaker than its inspiration in almost every respect. I had hoped it would be a sequel to Far Cry 2, but in my heart I knew that was unrealistic.īarring that, I hoped it would at least be a sequel to Far Cry 3: Blood Dragon, but, no.įar Cry 4 takes every cue from the series' third entry-from the design of its open world, to the characteristics of its narrative, to the mechanics of its first person stealthing and shooting-to the extent that it seems like a standalone expansion rather than a genuinely new game. WTF "Scream for me! Scream so I know how you sound in hell!"įar Cry 4's greatest problem is that it is a sequel to Far Cry 3. LOW In the middle of a successful stealth approach to a major mission, I clipped through a rock and drowned inside it. HIGH Flying the buzzer low over the foothills, seeing a herd of deer chased by a pack of wolves.













Far cry 4 ps4 reviews